
Download page for Docomo and Au is here.
1. Gappli Racer
A drag race game with an emphasis on gear ratios.
Details
| -Release date- |
| May 28, 2006 [Docomo] |
| April 4, 2007 [Au] |
| April 12, 2007 [SoftBank] |
| -Comment- |
| This is the first work I released after making this site. I wanted to make a car racing game, but when I simplified it, only the accelerator and clutch were left. |
2. Falling☆happily
A timing game with one key operation, slowly fall!
Details
| -Release date- |
| June 2, 2006 [Docomo] |
|
|
| -Comment- |
| I came up with this idea after seeing a game in the game corner of a department store where you drop a ping pong ball at the right time. Because the stage settings were random, I made it not compatible with online rankings. |
3. A man like a spider human
Action game with one-key operation, go to the island with few operations.
Details
| -Release date- |
| June 17, 2006 [Docomo] |
|
|
| -Comment- |
| I thought it would be fun to make a game with Spy○man-like movements, but looking back, it was a terrible game. Thank you to everyone who played it. |
4. HelicopTurning
A one-key action game, press and hold to rotate once and continue to rise
Details
| -Release date- |
| July 27, 2006 [Docomo] |
| March 13, 2007 [SoftBank] |
|
| -Comment- |
| This game is based on the first game I made for MSX when I was in middle school. This was the first time I received a request from the official i-app site "Appliget DX" operated by Spicysoft at the time, and I created a limited edition. |
5. Rolling, rolling, rolling
Put the rolling balls in the same color.
Details
| -Release date- |
| September 9, 2006 [Docomo] |
|
|
| -Comment- |
| This is one of those games where I came up with an idea, made it, and then it turned out not to be that interesting. I´d like to thank everyone who played it. |
6. Gappli Rally
A stage-based game with simple controls, where the type of ground affects the way you slide?!
Details
| -Release date- |
| November 1, 2006 [Docomo] |
|
|
| -Comment- |
| I thought I´d made a fun game in my own way, with a decent stage system (30 stages) and a feature to run alongside your best ghost! But the number of downloads didn´t increase at all. |
7. Daiku Daiku Evolution
Typing game. Hit the nails at the right time!
Details
| -Release date- |
| November 28, 2006 [Docomo] |
| January 26, 2007 [SoftBank] |
| March 13, 2007 [Au] |
| -Comment- |
| "Daiku" is a Japanese carpenter.At first, I planned it as a game where you move left and right and hammer in nails, but while thinking about what to do if you can´t move in time, I thought, "This is a cell phone, so why not make it a typing game?" and that´s how it came to be. |
8. Wave Hockey
Typing game. Hit the ball back with waves!
Details
| -Release date- |
| December 30, 2006 [Docomo] |
|
|
| -Comment- |
| I got the idea for this game after seeing a basketball game using a trackball at an arcade. It was difficult to operate and didn´t go over well with the public, but the touch screen version I released later as an ANDROID app was very well received. |
9. Crane Truck Game
It´s faithful to the operation of a crane
Details
| -Release date- |
| January 22, 2007 [Docomo] |
|
|
| -Comment- |
| When I was working at a construction company, I saw the movement of a crane attached to a truck and thought it would be fun to make a game out of it, so I made one. I won a contest on the official i-app site "Appliget DX", and the app that was provided for distribution exclusively on "Appliget DX" was exhibited at the Tokyo Game Show 2008. |
10. Tiny Wiper
Timing game. Its only selling point is its simplicity.
Details
| -Release date- |
| February 28, 2007 [Docomo] |
| March 6, 2007 [SoftBank] |
|
| -Comment- |
| I got the idea for this game after seeing a prize game at an arcade. However, the tempo was slow and it wasn´t very interesting. |
11. Boatman (D800iDS only)
Row the boat with your fingers!
Details
| -Release date- |
| April 17, 2007 [Docomo] |
|
|
| -Comment- |
| I made this for an application to the application contest held by Mitsubishi Electric in conjunction with the release of their new product, the D800iDS. In the end, although I passed the first round of judging, I was not selected as a winner. However, as a commemoration of my passing the first round, I received a D800iDS unit. During the contest, the organizers asked me to provide app images for advertising purposes, and I provided them, but the advertisements were not actually confirmed. |
12. Boatman
It´s not always good to just pedal as much as you can in this one-key control racing game!
Details
| -Release date- |
| May 6, 2007 [Docomo] |
| May 26, 2007 [Au] |
|
| -Comment- |
| The D800IDS version has been made into a regular app version. This was also requested by the official i-app site "Appliget DX", and a limited edition was created. |
13. Decoy Operation
Hold on until the very last moment, and possess someone else!
Details
| -Release date- |
| June 21, 2007 [Docomo] |
|
|
| -Comment- |
| I made this with the image of passing the ball around in soccer in mind. I didn´t think it was that bad, but the number of downloads didn´t increase. |
14. Window Cleaner
Action game with one-key controls, for meticulous people.
Details
| -Release date- |
| November 19, 2007 [Docomo] |
|
|
| -Comment- |
| I got the idea when I was using a window wiper. At that time, it was not easy to rotate images, so I used trigonometric functions to rotate the wipers. |
15. Gappli Racer 2
A sequel with a lot of attention to detail. You can also change the machine design.
Details
| -Release date- |
| February 29, 2008 [Docomo] |
|
|
| -Comment- |
| Unlike the previous game, you can now change the body design and color of the machine, the gear ratio and downforce, and even compete against your personal best, infrared communication battles, and against people registered in the online rankings. By the way, initially, there was a request to exhibit this game at the Tokyo Game Show 2008, but due to some circumstances, the request was changed. |
16. Gappli Racer 2.1
A sequel with even more attention to detail. Machine designs have been added.
Details
| -Release date- |
| March 13, 2008 [Docomo] |
|
|
| -Comment- |
| Since "2" was well-received and we received various requests from users, we have added a settings graph display function, a continue function, and machine designs. |
17. Battle of the Apples
A one-key action game, two players can play at the same time on one mobile phone.
Details
| -Release date- |
| December 7, 2008 [Docomo] |
|
|
| -Comment- |
| I wanted to create an evolution of my previous work, "Falling☆happily", so I created this game. I made the graphics more beautiful, and made it possible for two players to play against each other on one mobile phone. Another big change is that since Tokyo Game Show 2008, I have been able to interact more with app creators, and fellow creators can now test play and give their opinions. |
18.SCOOP
The first big action game, it has complicated controls, but we put a lot of effort into it!
Details
| -Release date- |
| March 7, 2009 [Docomo] |
|
|
| -Comment- |
| I wanted to make a full-fledged game, but it took me more than a year to complete this game. Because it was more elaborate than previous games and there were many users who were enthusiastic about it, I remember being busy debugging and adjusting the game balance for a month after the release. |
Return to Apps